Using Case Studies for Legal Compliance Training

The eLearning starts with a video describing a real-life industrial disaster at the Chevron, Richmond Refinery and the legal fallouts of the event. Reflective questions that draw attention to the importance of the subject matter of the module follow the video.

From eLearning Courses to Digital Learning Resources

From eLearning Courses to Digital Learning Resources

What if we build eLearning in such a way that after the initial launch of the eLearning is completed, the conceptual components can be extracted, flipped and re-used in a variety of learning and performance management scenarios?

Best Practices in Creating Micro-learning Videos

Best Practices in Creating Micro-learning Videos

Micro-learning is the new rage in the Learning and Development and E-learning world. Although the concept is not new, the widespread adoption of smartphones coupled with the rapidly decreasing attention span of learners has led to an increase in demand for short, crisp and just in time learning nuggets.

The Art of Working with Subject Matter Experts: Techniques and Best Practices

The Art of Working with Subject Matter Experts: Techniques and Best Practices

The success of a custom eLearning project is frequently attributed to good instructional design, programming, and graphic design. However, in our experience, a critical component in the success of an eLearning project is the availability and support of Subject Matter Experts (SMEs)

Our experience of developing over 50 eLearning projects, over the past three years, has shown that projects that have consistent SME support almost always meet milestones, scope, and budget. Over the years, we have developed a few best practices to manage SME expectations and keep them engaged through the eLearning project lifecycle.

Using Articulate Storyline to Create Business Simulation Games – Part 1

Using Articulate Storyline to Create Business Simulation Games – Part 1

In this three part series we will explore how an eLearning development tool like Articulate Storyline can be used to create a mathematical model based, complex business simulation game.

Music in Learning | A guide to using music in the classroom and in eLearning

Music in Learning | A guide to using music in the classroom and in eLearning

Music moves us in ways few other things can. It helps us to tune out the constant chatter of thoughts, emotions and feelings and it helps us to tune into the present moment. This is why music can be a very powerful instructional tool.

Case Study: Are KPIs Enough?

Case Study: Are KPIs Enough?

This is a free case study that can be used during workshops on Customer Service or Customer Focus. The case study focuses on establishing the importance of measuring both soft and hard factors in customer service.

What can we learn from the Rubik’s Cube about designing great learning?

What can we learn from the Rubik’s Cube about designing great learning?

As I gleamed and read through the volumes of work dedicated to the Rubik’s Cube, I realized that some very simple mechanisms may be at play behind making the Rubik’s Cube such an enigmatic puzzle. Once I had worked through my list, I had a sudden insight that most of these mechanics/features also apply to the design of great learning.

Comparing 3 Business Simulation Games

Comparing 3 Business Simulation Games

This is the presentation from our Webinar conducted on 12th, January, 2013. In this presentation, we compare 3 business simulation games. This is a pre-workshop Webinar leading up to the 3-day workshop and Hackathon on Designing Business Games and Simulations for Learning Epiphany Learning | Comparing 3 Business Simulations from Epiphany Learning To watch the video of the webinar visit http://www.youtube.com/watch?feature=player_embedded&v=GvEWAYjDSMs#! To join our future Webinars, please login to www.epiphanylearning.co.in.

Introduction to Business Simulations and Games for Learning

Introduction to Business Simulations and Games for Learning

This is the presentation from our Webinar conducted on 5th, January, 2013. In this presentation, we build a case for the use of Business Simulations and Games in Education, Learning and Training.